Learn how to properly prepare your 3ds Max scene for Unreal Engine to achieve clean, optimised, and professional results. In this step-by-step tutorial, we’ll cover the complete workflow from organising your 3D assets in 3ds Max to exporting them for real-time rendering in Unreal Engine. You’ll discover best practices for: ✅ Cleaning and organising your scene ✅ Setting up pivots and scaling correctly ✅ Optimising geometry for performance ✅ Importing the scene into Unreal Engine efficiently.
Whether you’re an architect, 3D artist, or game developer, this guide will help you streamline your workflow and avoid common mistakes when moving from 3ds Max to Unreal Engine.
📌 Perfect for ArchViz, game environments, and cinematic design projects. ✨ If you found this helpful, don’t forget to Like, Share, and Subscribe for more tutorials on Unreal Engine, 3ds Max, and real-time visualisation. #3dsMax #UnrealEngine #ArchViz #GameDesign #3DModeling